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000011_amos-request@svcs1.digex.net_Sun Jan 4 01:07:53 1998.msg
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>From amos-request@svcs1.digex.net Sun Jan 4 01:07:53 1998
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Message-Id: <25a2e0b5.u10t12e.9950c-Braneloc@mirex.demon.co.uk>
In-Reply-To: <yam7307.1344.1747069680@hicksville.dyn.ml.org>
(from "Mr. Giark To You" <giark@hicksville.dyn.ml.org>)
(at Sat, 03 Jan 1998 13:46:26 -0500)
Organization: Mirex Software
Reply-To: Braneloc@mirex.demon.co.uk
Website: http://www.mirex.demon.co.uk
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From: Keith Hill <Braneloc@mirex.demon.co.uk>
To: giark@hicksville.dyn.ml.org
Cc: amos-list@access.digex.net
Subject: Re: You lazy bums!
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Status: O
X-Status:
To the one known as Mr.,
> Look at that! I get a new computer and have some hd difficulties and work on
> Cap'n bubba and the Nasty Alien Menace drops off. Do I have to whip you lot
> every day? Q8-{)
Umm...
> Anyway, I am getting back to normal slowly. Still no SCSI controller to access
> all my AMOS stuff.
>
> EJ - Music done?
> Braneloc - Intro anim?
Current status: Slow progression. Very slow what with Christmas and all
that other stuff messing everyone around and being dead boring. There WILL be
an intro anim, no matter what happens. I just hope it'll end up long enough to
be used.
> adam - Ever?
> Looks like the base system for the game will be moving to 020 minimum. Those
> of you bitching about speed should be happy. In any case, how about some
> update messages from the IAPA? I have most of the code. I just want to hear
> from the team.
Ok, next code update will be with you shortly, unless there are any changes to
be made, along with new level design. You'll like some of the new animation.
One thing that would make all of us wake up, is another demo release, from
anyone !
_ _ _ _ _ _ | Ferengi Rule of Acquisition #34
|_> |_| |_| |\ | |_ | | | / | | Peace is good for business.
|_> | \ | | | \| |_ |_ |_| \_ . | Ferengi Rule of Acquisition #35
| War is good for business.
--------------+---------------
http://www.mirex.demon.co.uk
Member: IAPA & Team *AMOS*